@incollection{, 4D69130ED7F705D8BB01948CDD14C6CD , author={{Joseph W.Rotondo} and {SueAdragna}}, journal={{Global Journal of Human Social Sciences}}, journal={{GJHSS}}2249-460X0975-587X10.34257/GJHSS, address={Cambridge, United States}, publisher={Global Journals Organisation}2215360 } @incollection{b0, , title={{The link between playing video games and positive youth outcomes}} , author={{ PJAdachi } and { TWilloughby }} 10.1111/cdep.12232 , journal={{Child Development Perspectives}} 11 3 , year={2017} } @incollection{b1, , title={{Heuristics for placing the spawn points in multiplayer first person shooters}} , author={{ MBallabio } and { DLoiacono }} 10.1111/cdep.12232 , booktitle={{IEEE Conference on Games (CoG)}} , year={2019. August. 2019} 18 } @incollection{b2, , title={{Video games can develop graduate skills in higher education students: A randomized trial}} , author={{ MBarr }} 10.1016/j.compedu.2017.05.016 , journal={{Computers & Education}} 113 , year={2017} } @book{b3, , title={{Statistical reasoning: For everyday life}} , author={{ JBennett } and { WLBriggs } and { MFTriola }} , year={2018} , publisher={Pearson} , note={th ed.} } @incollection{b4, , title={{Differentiation (DI) in higher education (HE): Modeling what we teach with pre-service teachers}} , author={{ LAEvans-Hellman } and { RHaney }} , journal={{Journal of Higher Education Theory and Practice}} 5 17 , year={2017} } @incollection{b5, , title={{}} 114-95 § 1004 , journal={{Every Student Succeeds Act}} , year={2015. 2015} } @book{b6, , title={{How do I learn best: A student's guide to improved learning}} , author={{ NDFleming } and { CCBonwell }} , year={2021} } @incollection{b7, , title={{CATLES: A crowd sensing supported interactive world-scale environment simulator for context aware systems}} , author={{ Vark } and { Read/Write Kinesthetic } and { SRFleming ; Garzon } and { BDeva } and { BHanotte } and { AKüpper }} 10.1145/2897073.2897078 , booktitle={{Proceedings of the International Conference on Mobile Software Engineering and Systems -MOBILESoft '16}} the International Conference on Mobile Software Engineering and Systems -MOBILESoft '16 , year={2016. May} , note={Year 2022 H Is there a Connection between Learning Style Preferences and Video Game Genres? 8} } @incollection{b8, , title={{Link between gaming communities in YouTube and computer science}} , author={{ LHaaranen } and { RDuran }} 10.5220/00062 , booktitle={{Proceedings of the 9 th International Conference on Computer Supported Education}} the 9 th International Conference on Computer Supported Education , year={2017. April} 2 } @book{b9, , title={{Is classroom gamification opposed to performance? Sustainability}} , author={{ AHernández-Fernández } and { NOlmedo-Torre } and { MPeña }} , year={2020} 12 9958 } @incollection{b10, , title={{Improving high school students' executive functions through digital game play}} , author={{ BDHomer } and { JLPlass } and { CRaffaele } and { TMOber } and { AAli }} 10.1016/j.compedu.2017.09.011 , journal={{Computers & Education}} 117 , year={2018} } @book{b11, , title={{Fighting game difficulty. Art 108: Introduction to games studies}} , author={{ AHon }} , year={2017} San José State University } @book{b12, , title={{Comparing column proportions}} , year={2021} } @incollection{b13, , title={{Information and communication technology (ICT) as a tool of differentiated instruction: An informative intervention and a comparative study on educators' views and extent of ICT use}} , author={{ ZKaratza }} , journal={{International Journal of Information and Education Technology}} 9 1 , year={2019} } @book{b14, , title={{SPSS tutorials: Frequency tables}} , year={2020} Kent State University Library ; Kent State University } @book{b15, , title={{SPSS tutorials: Crosstabs}} , year={2020} Kent State University Library ; Kent State University } @book{b16, , title={{Project report on chi square-Test of independence}} , author={{ AKumar } and { KGirotra }} , year={2017} } @incollection{b17, , title={{VARK learning preferences and mobile anatomy software application use in pre-clinical chiropractic students}} , author={{ AJMeyer } and { NJStomski } and { SIInnes } and { AJArmson }} , journal={{Anatomical Sciences Education}} 9 3 , year={2016} } @book{b18, , title={{Basic practice of statistics. Macillian Learning/William H}} , author={{ DSMoore } and { WINotz } and { MFligner }} , year={2018} , publisher={Freeman and Co} } @book{b19, , title={{WCNY to develop $20M headquarters in downtown Syracuse}} , author={{ TTMulder }} , year={March 22. 2019} } @incollection{b20, , title={{Quantitative data analysis: Choosing between SPSS, PLS, and AMOS in social science research}} , author={{ MH AOng } and { FPuteh }} , journal={{International Interdisciplinary Journal of Scientific Research}} 3 1 , year={2017} } @incollection{b21, , title={{Decision making in the process of making differentiation}} , author={{ CVParsons } and { JMDelucia }} , journal={{Learning & Leading with Technology}} 33 , year={2005} } @incollection{b22, , title={{Sugeno fuzzy for nonplayable character behaviors in a 2D platformer game}} , author={{ RRismanto } and { RAriyanto } and { ASetiawan } and { MEZari }} , journal={{International Journal of Engineering & Technology}} , year={2018} , note={7(4.44} } @incollection{b23, , title={{Investigating the factors of difficulty in the implementation of differentiated instruction in Greek primary education}} , author={{ MSakellariou } and { PMitsi } and { EKonsolas }} 10.33422/5icrbs.2018.12.96 , booktitle={{Proceedings of the 5th International Conference on Research in Behavioral and Social Science}} the 5th International Conference on Research in Behavioral and Social Science , year={2018} } @book{b24, , title={{A role-playing game as a tool to facilitate social learning and collective action towards Climate Smart Agriculture: Lessons learned from Apuí, Brazil. Environmental science & policy}} , author={{ GSalvini } and { AVan Paassen } and { ALigtenberg } and { GCCarrero } and { AKBregt }} 10.1016/j.envsci.2016.05.016 , year={2016} 63 } @book{b25, , title={{Second grade teachers' perspectives on differentiated instruction}} , author={{ ASimmons }} , year={2018} , note={Dissertation, Walden University} } @incollection{b26, , title={{Evaluating real time strategy game states using convolutional neural networks}} , author={{ MStanescu } and { NABarriga } and { AHess } and { MBuro }} 10.1109/cig.2016.7860439 , booktitle={{IEEE Conference on Computational Intelligence and Games (CIG)}} , year={2016. September. 2016} } @incollection{b27, , title={{Extraction of interaction events for learning reasonable behavior in an openworld survival game}} , author={{ ETomai }} , booktitle={{Workshops at the Thirty-Second AAAI Conference on Artificial Intelligence}} , year={2018. June} } @incollection{b28, , title={{Making sense of genre: The logic of video game genre organization}} , author={{ JJVargas-Iglesias }} 10.1177/1555412017751803 , journal={{Games and Culture}} 15 2 , year={2020} } @incollection{b29, , title={{The VARK modalities. VARK Learn}} , booktitle={{VARK Learn Limited}} , year={2020} } @incollection{b30, , title={{Reliability of the VARK questionnaire in Chinese nursing undergraduates}} , author={{ JSWong } and { KCChin }} , journal={{US-China Education Review}} 8 8 , year={2018} }